Destroy the enemies flying around on the gamefield without
crashing into them in this 2D shooting-game. The time
you needed to destroy all of them is displayed at the
bottom of the battlefield. The spacecannon flies to the
location, where the mouse was detected, when the mouse
moved over the gamefield. If you click with the mouse, a
ball flies in the direction of that location.
This game is thread-safe.
The version in the main folder is compatible to JAVA 1.1.8,
MSJVM and JAVA 1.8 and uses a deprecated JAVA API.
There are applet, swing and swing applet versions in the
subfolders. The swing versions don't use a deprecated JAVA API.
There are XPoolFleet versions in the subfolders, which are different from
the other XPool versions. The enemies don't fly around on
the battlefield. They come from the top of the battlefield
and you must try to destroy as many
as possible of them before they haved passed
the battlefield. The numbers of destroyed enemies and
enemies through is displayed at the bottom of the gamefield.