ROLL 100 PIXELS S ATARI 1.1.2026




This is a game for ATARI ST mono emulators. It is made with GFA-BASIC and GBE. It is not tested on a real machine and it is possible, that it can't be run on it. You can try to run R100PXSA.PRG or R100PXSA.GFA in a GFA BASIC interpreter. R100PXSA.PRG runs with the emulator hatari 1.8.0 and its built-in EmuTOS-image (https://hatari.tuxfamily.org/download.html). GFA BASIC was chosen as programming language to write a program compatible to EmuTOS. The game can also be run with hataroid and its built-in EmuTOS-image. hataroid is available for Android devices. The .LST file was written with the Windows X editor and merged and compiled with the programs coming with GBE. GBE ran with the operating system FreeMint 1.19 and the emulator ARAnyM 1.1.0 and the result was tested with the ATARI emulator hatari 1.8.0.

This is a version of ROLL 100 PIXELS (Astro Solutions, 4.11.2024). You roll a ball on a gamefield and have to hit the coins after a move. Your ball rolls 100 pixels each move and mustn't collide with a stone during a move. There is a black trace created by your ball on the gamefield. If you press the right mouse button, you can move back 100 pixels on the trace very fast. You get a message, how long it took to complete the level, if you win.