ROLL 100 PIXELS S ATARI 1.1.2026

This is a game for ATARI ST mono emulators. It is made with GFA-BASIC
and GBE. It is not tested on a real machine and it is possible, that
it can't be run on it. You can try to run R100PXSA.PRG or R100PXSA.GFA
in a GFA BASIC interpreter. R100PXSA.PRG runs with the emulator hatari
1.8.0 and its built-in EmuTOS-image
(https://hatari.tuxfamily.org/download.html).
GFA BASIC was chosen as programming language to write a program compatible
to EmuTOS. The game can also be run with hataroid and its built-in
EmuTOS-image. hataroid is available for Android devices.
The .LST file was written with the Windows X editor and merged and
compiled with the programs coming with GBE. GBE ran with the operating
system FreeMint 1.19 and the emulator ARAnyM 1.1.0 and the result was
tested with the ATARI emulator hatari 1.8.0.
This is a version of ROLL 100 PIXELS (Astro Solutions, 4.11.2024).
You roll a ball on a gamefield and have to hit the coins after a move.
Your ball rolls 100 pixels each move and mustn't collide with a stone
during a move. There is a black trace created by your ball on the
gamefield. If you press the right mouse button, you can move back
100 pixels on the trace very fast. You get a message, how long it
took to complete the level, if you win.